Examples of Jumpship


Examples of megamek.common.Jumpship

    public Vector<BackGroundDrawer> getBackgroundDrawers(){
        return bgDrawers;
    }

    public void setEntity(Entity e){
        Jumpship t = (Jumpship) e;
        int a = 1;
        int a0 = 1;
        //TODO: change this back to locations
        for(int i = 0; i < t.locations(); i++){
            a = t.getArmor(i);
            a0 = t.getOArmor(i);
            vLabels[i].setValue(t.getArmorString(i));
            WidgetUtils.setAreaColor(areas[i], vLabels[i], (double)a/(double)a0);

        }
        a = t.getSI();
        a0 = t.get0SI();
        vLabels[6].setValue(Integer.toString(t.getSI()));
        WidgetUtils.setAreaColor(areas[6], vLabels[6], (double)a/(double)a0);

        //now for the vitals
        vLabels[7].setValue(getCriticalHitTally(t.getAvionicsHits(),3));
        vLabels[8].setValue(getCriticalHitTally(t.getCICHits(),3));
        vLabels[9].setValue(getCriticalHitTally(t.getEngineHits(),t.getMaxEngineHits()));
        vLabels[10].setValue(getCriticalHitTally(t.getSensorHits(),3));
        vLabels[11].setValue(getCriticalHitTally(t.getLeftThrustHits(),3));
        vLabels[12].setValue(getCriticalHitTally(t.getRightThrustHits(),3));

    }
View Full Code Here

Examples of megamek.common.Jumpship

    public Vector<BackGroundDrawer> getBackgroundDrawers(){
        return bgDrawers;
    }

    public void setEntity(Entity e){
        Jumpship t = (Jumpship) e;
        int a = 1;
        int a0 = 1;
        //TODO: change this back to locations
        for(int i = 0; i < 6; i++){
            a = t.getArmor(i);
            a0 = t.getOArmor(i);
            vLabels[i].setValue(t.getArmorString(i));
            WidgetUtils.setAreaColor(areas[i], vLabels[i], (double)a/(double)a0);

        }
        a = t.getSI();
        a0 = t.get0SI();
        vLabels[6].setValue(Integer.toString(t.getSI()));
        WidgetUtils.setAreaColor(areas[6], vLabels[6], (double)a/(double)a0);

        //now for the vitals
        vLabels[7].setValue(getCriticalHitTally(t.getAvionicsHits(),3));
        vLabels[8].setValue(getCriticalHitTally(t.getCICHits(),3));
        vLabels[9].setValue(getCriticalHitTally(t.getEngineHits(),t.getMaxEngineHits()));
        vLabels[10].setValue(getCriticalHitTally(t.getSensorHits(),3));
        vLabels[11].setValue(getCriticalHitTally(t.getLeftThrustHits(),3));
        vLabels[12].setValue(getCriticalHitTally(t.getRightThrustHits(),3));

    }
View Full Code Here

Examples of megamek.common.Jumpship

    public Vector<BackGroundDrawer> getBackgroundDrawers(){
        return bgDrawers;
    }

    public void setEntity(Entity e){
        Jumpship t = (Jumpship) e;
        int a = 1;
        int a0 = 1;
        //TODO: change this back to locations
        for(int i = 0; i < 6; i++){
            a = t.getArmor(i);
            a0 = t.getOArmor(i);
            vLabels[i].setValue(t.getArmorString(i));
            WidgetUtils.setAreaColor(areas[i], vLabels[i], (double)a/(double)a0);

        }
        a = t.getSI();
        a0 = t.get0SI();
        vLabels[6].setValue(Integer.toString(t.getSI()));
        WidgetUtils.setAreaColor(areas[6], vLabels[6], (double)a/(double)a0);

        //now for the vitals
        vLabels[7].setValue(getCriticalHitTally(t.getAvionicsHits(),3));
        vLabels[8].setValue(getCriticalHitTally(t.getCICHits(),3));
        vLabels[9].setValue(getCriticalHitTally(t.getEngineHits(),t.getMaxEngineHits()));
        vLabels[10].setValue(getCriticalHitTally(t.getSensorHits(),3));
        vLabels[11].setValue(getCriticalHitTally(t.getLeftThrustHits(),3));
        vLabels[12].setValue(getCriticalHitTally(t.getRightThrustHits(),3));

    }
View Full Code Here

Examples of megamek.common.Jumpship

    public Vector<BackGroundDrawer> getBackgroundDrawers(){
        return bgDrawers;
    }

    public void setEntity(Entity e){
        Jumpship t = (Jumpship) e;
        int a = 1;
        int a0 = 1;
        //TODO: change this back to locations
        for(int i = 0; i < t.locations(); i++){
            a = t.getArmor(i);
            a0 = t.getOArmor(i);
            vLabels[i].setValue(t.getArmorString(i));
            WidgetUtils.setAreaColor(areas[i], vLabels[i], (double)a/(double)a0);

        }
        a = t.getSI();
        a0 = t.get0SI();
        vLabels[6].setValue(Integer.toString(t.getSI()));
        WidgetUtils.setAreaColor(areas[6], vLabels[6], (double)a/(double)a0);

        //now for the vitals
        vLabels[7].setValue(getCriticalHitTally(t.getAvionicsHits(),3));
        vLabels[8].setValue(getCriticalHitTally(t.getCICHits(),3));
        vLabels[9].setValue(getCriticalHitTally(t.getEngineHits(),t.getMaxEngineHits()));
        vLabels[10].setValue(getCriticalHitTally(t.getSensorHits(),3));
        vLabels[11].setValue(getCriticalHitTally(t.getLeftThrustHits(),3));
        vLabels[12].setValue(getCriticalHitTally(t.getRightThrustHits(),3));

    }
View Full Code Here

Examples of megamek.common.Jumpship

            if (aero.isOutControlTotal()) {
                toHit.addModifier(+2, "out-of-control");
            }

            if (aero instanceof Jumpship) {
                Jumpship js = (Jumpship) aero;
                int cic = js.getCICHits();
                if (cic > 0) {
                    toHit.addModifier(cic * 2, "CIC damage");
                }
            }

View Full Code Here

Examples of megamek.common.Jumpship

            if(fcs > 2 ) {
                return "Fire control system destroyed.";
            }

            if(aero instanceof Jumpship) {
                Jumpship js = (Jumpship)aero;
                int cic = js.getCICHits();
                if(cic > 2) {
                    return "CIC destroyed.";
                }
            }
View Full Code Here

Examples of megamek.common.Jumpship

        dataFile = bb;
    }

    public Entity getEntity() throws EntityLoadingException {

        Jumpship a = new Jumpship();

        if (!dataFile.exists("Name")) {
            throw new EntityLoadingException("Could not find name block.");
        }
        a.setChassis(dataFile.getDataAsString("Name")[0]);
        if (dataFile.exists("Model") && dataFile.getDataAsString("Model")[0] != null) {
            a.setModel(dataFile.getDataAsString("Model")[0]);
        } else {
            a.setModel("");
        }

        setTechLevel(a);

        if (dataFile.exists("source")) {
            a.setSource(dataFile.getDataAsString("source")[0]);
        }

        if (!dataFile.exists("tonnage")) {
            throw new EntityLoadingException("Could not find weight block.");
        }
        a.setWeight(dataFile.getDataAsFloat("tonnage")[0]);

        if (!dataFile.exists("crew")) {
            throw new EntityLoadingException("Could not find crew block.");
        }
        a.setNCrew(dataFile.getDataAsInt("crew")[0]);

        if (!dataFile.exists("passengers")) {
            throw new EntityLoadingException("Could not find passenger block.");
        }
        a.setNPassenger(dataFile.getDataAsInt("passengers")[0]);

        if (!dataFile.exists("life_boat")) {
            throw new EntityLoadingException("Could not find life boat block.");
        }
        a.setLifeBoats(dataFile.getDataAsInt("life_boat")[0]);

        if (!dataFile.exists("escape_pod")) {
            throw new EntityLoadingException("Could not find escape pod block.");
        }
        a.setEscapePods(dataFile.getDataAsInt("escape_pod")[0]);

        // get a movement mode - lets try Aerodyne
        int nMotion = 16;
        a.setMovementMode(nMotion);

        // figure out structural integrity
        if (!dataFile.exists("structural_integrity")) {
            throw new EntityLoadingException("Could not find structual integrity block.");
        }
        a.set0SI(dataFile.getDataAsInt("structural_integrity")[0]);

        // figure out heat
        if (!dataFile.exists("heatsinks")) {
            throw new EntityLoadingException("Could not find weight block.");
        }
        a.setHeatSinks(dataFile.getDataAsInt("heatsinks")[0]);
        if (!dataFile.exists("sink_type")) {
            throw new EntityLoadingException("Could not find weight block.");
        }
        a.setHeatType(dataFile.getDataAsInt("sink_type")[0]);

        // figure out fuel
        if (!dataFile.exists("fuel")) {
            throw new EntityLoadingException("Could not find fuel block.");
        }
        a.setFuel(dataFile.getDataAsInt("fuel")[0]);

        a.setOriginalWalkMP(0);

        a.setEngine(new Engine(400, 0, 0));

        if (dataFile.exists("lithium-fusion")) {
            a.setLF(true);
        }

        if (dataFile.exists("hpg")) {
            a.setHPG(true);
        }

        // grav decks
        if (dataFile.exists("grav_deck")) {
            a.setGravDeck(dataFile.getDataAsInt("grav_deck")[0]);
        }
        if (dataFile.exists("grav_deck_large")) {
            a.setGravDeckLarge(dataFile.getDataAsInt("grav_deck_large")[0]);
        }
        if (dataFile.exists("grav_deck_huge")) {
            a.setGravDeckHuge(dataFile.getDataAsInt("grav_deck_huge")[0]);
        }

        if (dataFile.exists("armor_type")) {
            a.setArmorType(dataFile.getDataAsInt("armor_type")[0]);
        }
        if (dataFile.exists("armor_tech")) {
            a.setArmorTechLevel(dataFile.getDataAsInt("armor_tech")[0]);
        }
        if (dataFile.exists("internal_type")) {
            a.setStructureType(dataFile.getDataAsInt("internal_type")[0]);
        }

        if (!dataFile.exists("armor")) {
            throw new EntityLoadingException("Could not find armor block.");
        }

        int[] armor = dataFile.getDataAsInt("armor");

        if (armor.length != 6) {
            throw new EntityLoadingException("Incorrect armor array length");
        }

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);

        a.autoSetInternal();
        a.autoSetThresh();
        a.initializeKFIntegrity();
        a.initializeSailIntegrity();

        loadEquipment(a, "Nose", Jumpship.LOC_NOSE);
        loadEquipment(a, "Front Right Side", Jumpship.LOC_FRS);
        loadEquipment(a, "Front Left Side", Jumpship.LOC_FLS);
        loadEquipment(a, "Aft Left Side", Jumpship.LOC_ALS);
        loadEquipment(a, "Aft Right Side", Jumpship.LOC_ARS);
        loadEquipment(a, "Aft", Jumpship.LOC_AFT);

        // get the bays on this jumpship
        if (dataFile.exists("transporters")) {
            String[] transporters = dataFile.getDataAsString("transporters");
            // Walk the array of transporters.
            for (String transporter : transporters) {
                if (transporter.startsWith("ASFBay:", 0)) {
                    String numbers = transporter.substring(7);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new ASFBay(size, doors));
                } else if (transporter.startsWith("SmallCraftBay:", 0)) {
                    String numbers = transporter.substring(14);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new SmallCraftBay(size, doors));
                } else if (transporter.startsWith("MechBay:", 0)) {
                    String numbers = transporter.substring(8);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new MechBay(size, doors));
                } else if (transporter.startsWith("LightVehicleBay:", 0)) {
                    String numbers = transporter.substring(16);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new LightVehicleBay(size, doors));
                } else if (transporter.startsWith("HeavyVehicleBay:", 0)) {
                    String numbers = transporter.substring(16);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new HeavyVehicleBay(size, doors));
                } else if (transporter.startsWith("InfantryBay:", 0)) {
                    String numbers = transporter.substring(12);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new InfantryBay(size, doors));
                } else if (transporter.startsWith("BattleArmorBay:", 0)) {
                    String numbers = transporter.substring(15);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new BattleArmorBay(size, doors));
                } else if (transporter.startsWith("CargoBay:", 0)) {
                    String numbers = transporter.substring(9);
                    String temp[] = numbers.split(":");
                    int size = Integer.parseInt(temp[0]);
                    int doors = Integer.parseInt(temp[1]);
                    a.addTransporter(new CargoBay(size, doors));
                }
            }
        }

        // get docking collars
        if (!dataFile.exists("docking_collar")) {
            throw new EntityLoadingException("Could not find docking collar block.");
        }
        int docks = dataFile.getDataAsInt("docking_collar")[0];
        while (docks > 0) {
            a.addTransporter(new DockingCollar(1));
            docks--;
        }

        return a;
    }
View Full Code Here

Examples of megamek.common.Jumpship

        sIntArm.append( "\n" ); //$NON-NLS-1$

        //if it is a jumpship get sail and KF integrity
        if(isJumpship & !isSpaceStation) {
            Jumpship js = (Jumpship)entity;

            sIntArm.append( Messages.getString("MechView.SailIntegrity") ) //$NON-NLS-1$
            .append( js.getSailIntegrity() );

            sIntArm.append( "\n" ); //$NON-NLS-1$

            sIntArm.append( Messages.getString("MechView.KFIntegrity") ) //$NON-NLS-1$
            .append( js.getKFIntegrity() );

            sIntArm.append( "\n" ); //$NON-NLS-1$
        }

        if(entity.isCapitalFighter()) {
View Full Code Here

Examples of megamek.common.Jumpship

                a.useFuel(fuelUsed);
            }

            //jumpships and space stations need to reduce accumulated thrust if they spend some
            if(entity instanceof Jumpship) {
                Jumpship js = (Jumpship)entity;
                double penalty = 0.0;
                //jumpships do not accumulate thrust when they make a turn or change velocity
                if(md.contains(MovePath.STEP_TURN_LEFT) || md.contains(MovePath.STEP_TURN_RIGHT)) {
                    //I need to subtract the station keeping thrust from their accumulated thrust
                    //because they did not actually use it
                    penalty = js.getStationKeepingThrust();
                }
                if(thrust > 0) {
                    penalty = thrust;
                }
                if(penalty > 0.0) {
                    js.setAccumulatedThrust(Math.max(0, js.getAccumulatedThrust() - penalty));
                }
            }

            // check to see if thrust exceeded SI
View Full Code Here

Examples of megamek.common.Jumpship

                break;
            }
        } else if (en instanceof Aero) {
            Aero a = (Aero) en;

            Jumpship js = new Jumpship();
            if (en instanceof Jumpship) {
                js = (Jumpship) en;
            } else {
                js = null;
            }

            switch (cs.getIndex()) {
            case Aero.CRIT_NONE:
                // no effect
                r = new Report(6005);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                break;
            case Aero.CRIT_FCS:
                // Fire control system
                r = new Report(9105);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.setFCSHits(a.getFCSHits() + 1);
                break;
            case Aero.CRIT_SENSOR:
                // sensors
                r = new Report(6620);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.setSensorHits(a.getSensorHits() + 1);
                break;
            case Aero.CRIT_AVIONICS:
                // avionics
                r = new Report(9110);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.setAvionicsHits(a.getAvionicsHits() + 1);
                if(a.isPartOfFighterSquadron()) {
                    game.addControlRoll(new PilotingRollData(a.getTransportId(), 1, "avionics hit"));
                } else if(a.isCapitalFighter()) {
                    game.addControlRoll(new PilotingRollData(a.getId(), 1, "avionics hit"));
                } else {
                    game.addControlRoll(new PilotingRollData(a.getId(), 0, "avionics hit"));
                }
                break;
            case Aero.CRIT_CONTROL:
                // force control roll
                r = new Report(9115);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                if(a.isPartOfFighterSquadron()) {
                    game.addControlRoll(new PilotingRollData(a.getTransportId(), 1, "critical hit"));
                } else if(a.isCapitalFighter()) {
                    game.addControlRoll(new PilotingRollData(a.getId(), 1, "critical hit"));
                } else {
                    game.addControlRoll(new PilotingRollData(a.getId(), 0, "critical hit"));
                }
                break;
            case Aero.CRIT_FUEL_TANK:
                // fuel tank
                r = new Report(9120);
                r.subject = a.getId();
                r.newlines = 0;
                int boomTarget = 9;
                if(a.isLargeCraft() && a.isClan() && game.getOptions().booleanOption("stratops_harjel")) {
                    boomTarget = 11;
                }
                // check for possible explosion
                int fuelroll = Compute.d6(2);
                if (fuelroll > boomTarget) {
                    r.choose(true);
                    vDesc.add(r);
                    vDesc.addAll(destroyEntity(a, "fuel explosion", false, false));
                } else {
                    r.choose(false);
                    vDesc.add(r);
                }
                break;
            case Aero.CRIT_CREW:
                // pilot hit
                r = new Report(6650);
                if (en.crew.getOptions().booleanOption("dermal_armor")) {
                    r = new Report(6651);
                    r.subject = a.getId();
                    vDesc.add(r);
                    break;
                }
                if ((a instanceof SmallCraft) || (a instanceof Jumpship)) {
                    r = new Report(9197);
                }
                if(a.isLargeCraft() && a.isClan()
                        && game.getOptions().booleanOption("stratops_harjel") && (a.getIgnoredCrewHits() < 2)) {
                    a.setIgnoredCrewHits(a.getIgnoredCrewHits() + 1);
                    r = new Report(9198);
                    r.subject = a.getId();
                    r.newlines = 1;
                    vDesc.add(r);
                    break;
                }
                r.subject = a.getId();
                r.newlines = 1;
                vDesc.add(r);
                vDesc.addAll(damageCrew(a, 1));
                // The pilot may have just expired.
                if ((a.crew.isDead() || a.crew.isDoomed()) && !a.crew.isEjected()) {
                    vDesc.addAll(destroyEntity(a, "pilot death", true, true));
                }
                break;
            case Aero.CRIT_GEAR:
                // landing gear
                r = new Report(9125);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.setGearHit(true);
                break;
            case Aero.CRIT_BOMB:
                // bomb destroyed
                // go through bomb list and choose one
                ArrayList<Mounted> bombs = new ArrayList<Mounted>();
                for (Mounted bomb : a.getBombs()) {
                    if (!bomb.isDestroyed() && bomb.getType().isHittable() && (bomb.getShotsLeft() > 0)) {
                        bombs.add(bomb);
                    }
                }
                if (bombs.size() > 0) {
                    Mounted hitbomb = bombs.get(Compute.randomInt(bombs.size()));
                    hitbomb.setShotsLeft(0);
                    hitbomb.setDestroyed(true);
                    r = new Report(9130);
                    r.subject = a.getId();
                    r.newlines = 0;
                    r.add(hitbomb.getDesc());
                    vDesc.add(r);
                } else {
                    r = new Report(9131);
                    r.subject = a.getId();
                    r.newlines = 0;
                    vDesc.add(r);
                }
                break;
            case Aero.CRIT_HEATSINK:
                // heat sink hit
                int sinksLost = 1;
                if (isCapital) {
                    sinksLost = 10;
                }
                r = new Report(9135);
                r.subject = a.getId();
                r.newlines = 0;
                r.add(sinksLost);
                vDesc.add(r);
                a.setHeatSinks(Math.max(0, a.getHeatSinks() - sinksLost));
                break;
            case Aero.CRIT_WEAPON_BROAD:
                if(a instanceof Warship) {
                    if((loc == Warship.LOC_ALS) || (loc == Warship.LOC_FLS)) {
                        loc = Warship.LOC_LBS;
                    } else if((loc == Warship.LOC_ARS) || (loc == Warship.LOC_FRS)) {
                        loc = Warship.LOC_RBS;
                    }
                }
            case Aero.CRIT_WEAPON:
                if(a.isCapitalFighter()) {
                    boolean destroyAll = false;
                    if((loc == Aero.LOC_NOSE) || (loc == Aero.LOC_AFT)) {
                        destroyAll = true;
                    }
                    if(loc == Aero.LOC_WINGS) {
                        if(a.areWingsHit()) {
                            destroyAll = true;
                        } else {
                            a.setWingsHit(true);
                        }
                    }
                    for (Mounted weap : a.getWeaponList()) {
                        if (weap.getLocation() == loc) {
                            if(destroyAll) {
                                weap.setHit(true);
                                weap.setDestroyed(true);
                            } else {
                                weap.setNWeapons(weap.getNWeapons() / 2);
                            }
                        }
                    }
                    //also destroy any ECM or BAP in this location
                    for(Mounted misc : a.getMisc()) {
                        if(misc.getType().hasFlag(MiscType.F_ECM) || misc.getType().hasFlag(MiscType.F_ANGEL_ECM)
                                || misc.getType().hasFlag(MiscType.F_BAP)) {
                            misc.setHit(true);
                            misc.setDestroyed(true);
                        }
                    }
                    r = new Report(9152);
                    r.subject = a.getId();
                    r.newlines = 0;
                    r.add(a.getLocationName(loc));
                    vDesc.add(r);
                    break;
                }
                r = new Report(9150);
                r.subject = a.getId();
                r.newlines = 0;
                ArrayList<Mounted> weapons = new ArrayList<Mounted>();
                for (Mounted weap : a.getWeaponList()) {
                    if ((weap.getLocation() == loc) && !weap.isDestroyed() && weap.getType().isHittable()) {
                        weapons.add(weap);
                    }
                }
                //add in in hittable misc equipment
                for(Mounted misc : a.getMisc()) {
                    if (misc.getType().isHittable() && (misc.getLocation() == loc) && !misc.isDestroyed()) {
                        weapons.add(misc);
                    }
                }
                if (weapons.size() > 0) {
                    Mounted weapon = weapons.get(Compute.randomInt(weapons.size()));
                    // possibly check for an ammo explosion
                    // don't allow ammo explosions on fighter squadrons
                    if (game.getOptions().booleanOption("ammo_explosions") && !(a instanceof FighterSquadron) && (weapon.getType() instanceof WeaponType)) {
                        // does it use Ammo?
                        WeaponType wtype = (WeaponType) weapon.getType();
                        if (wtype.getAmmoType() != AmmoType.T_NA) {
                            Mounted m = weapon.getLinked();
                            int ammoroll = Compute.d6(2);
                            if (ammoroll >= 10) {
                                r = new Report(9151);
                                r.subject = a.getId();
                                r.add(m.getName());
                                r.newlines = 0;
                                vDesc.add(r);
                                vDesc.addAll(explodeEquipment(a, loc, m));
                                break;
                            }
                        }
                    }
                    weapon.setHit(true);
                    r.add(weapon.getName());
                    vDesc.add(r);
                    // explosive weapons e.g. gauss now explode
                    vDesc.addAll(explodeEquipment(a, loc, weapon));
                    weapon.setDestroyed(true);
                } else {
                    r = new Report(9155);
                    r.subject = a.getId();
                    r.newlines = 0;
                    vDesc.add(r);
                }
                break;
            case Aero.CRIT_ENGINE:
                // engine hit
                r = new Report(9140);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.engineHitsThisRound++;
                boolean engineExploded = checkEngineExplosion(a, vDesc, 1);
                if (((a.getEngineHits() + 1) < a.getMaxEngineHits()) && !engineExploded) {
                    a.setEngineHits(a.getEngineHits() + 1);
                    if ((a instanceof SmallCraft) || (a instanceof Jumpship)) {
                        a.setOriginalWalkMP(Math.max(0, a.getOriginalWalkMP() - 1));
                    } else {
                        a.setOriginalWalkMP(Math.max(0, a.getOriginalWalkMP() - 2));
                    }
                } else {
                    // this engine hit puts the ASF out of commission
                    vDesc.addAll(destroyEntity(a, "engine destruction", true, true));
                }
                break;
            case Aero.CRIT_LEFT_THRUSTER:
                // thruster hit
                r = new Report(9160);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.setLeftThrustHits(a.getLeftThrustHits() + 1);
                break;
            case Aero.CRIT_RIGHT_THRUSTER:
                // thruster hit
                r = new Report(9160);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                a.setRightThrustHits(a.getRightThrustHits() + 1);
                break;
            case Aero.CRIT_CARGO:
                // cargo hit
                // First what percentage of the cargo did the hit destroy?
                double percentDestroyed = 0.0;
                double mult = 2.0;
                if(a.isLargeCraft() && a.isClan() && game.getOptions().booleanOption("stratops_harjel")) {
                    mult = 4.0;
                }
                if (damageCaused > 0) {
                    percentDestroyed = Math.min(damageCaused / (mult * a.getSI()), 1.0);
                }
                // did it hit cargo or units
                int roll = Compute.d6(1);
                if (roll < 4) {
                    // cargo was hit
                    // just report; no game effect
                    r = new Report(9165);
                    r.subject = a.getId();
                    r.newlines = 0;
                    r.add((int) (percentDestroyed * 100));
                    vDesc.add(r);
                } else {
                    // units were hit
                    // get a list of units
                    Vector<Entity> passengers = en.getBayLoadedUnits();
                    int unitsDestroyed = (int) Math.ceil(percentDestroyed * passengers.size());
                    r = new Report(9166);
                    r.subject = a.getId();
                    r.newlines = 0;
                    r.add(unitsDestroyed);
                    vDesc.add(r);
                    while (unitsDestroyed > 0) {
                        // redraw loaded units to make sure I don't get ones
                        // already destroyed
                        Vector<Entity> units = en.getLoadedUnits();
                        if (units.size() > 0) {
                            Entity target = units.get(Compute.randomInt(units.size()));
                            vDesc.addAll(destroyEntity(target, "cargo damage", false, false));
                        }
                        unitsDestroyed--;
                    }
                }
                break;
            case Aero.CRIT_DOOR:
                // door hit
                // choose a random bay
                String bayType = en.damageBayDoor();
                if (!bayType.equals("none")) {
                    r = new Report(9170);
                    r.subject = a.getId();
                    r.add(bayType);
                    r.newlines = 0;
                    vDesc.add(r);
                } else {
                    r = new Report(9171);
                    r.subject = a.getId();
                    r.newlines = 0;
                    vDesc.add(r);
                }
                break;
            case Aero.CRIT_DOCK_COLLAR:
                // docking collar hit
                // different effect for dropships and jumpships
                if (en instanceof Dropship) {
                    Dropship ds = (Dropship) en;
                    ds.setDamageDockCollar(true);
                    r = new Report(9175);
                    r.subject = a.getId();
                    r.newlines = 0;
                    vDesc.add(r);
                }
                if (en instanceof Jumpship) {
                    // damage the docking collar
                    if (en.damageDockCollar()) {
                        r = new Report(9176);
                        r.subject = a.getId();
                        r.newlines = 0;
                        vDesc.add(r);
                    } else {
                        r = new Report(9177);
                        r.subject = a.getId();
                        r.newlines = 0;
                        vDesc.add(r);
                    }
                }
                break;
            case Aero.CRIT_KF_BOOM:
                // KF boom hit
                // no real effect yet
                r = new Report(9180);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                break;
            case Aero.CRIT_CIC:
                if (js == null) {
                    break;
                }
                // CIC hit
                r = new Report(9185);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                js.setCICHits(js.getCICHits() + 1);
                break;
            case Aero.CRIT_KF_DRIVE:
                if (js == null) {
                    break;
                }
                // KF Drive hit
                r = new Report(9190);
                r.subject = a.getId();
                r.newlines = 0;
                vDesc.add(r);
                js.setKFIntegrity(js.getKFIntegrity() - 1);
                break;
            case Aero.CRIT_GRAV_DECK:
                if (js == null) {
                    break;
                }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.