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ANSIBuffer ab = new ANSIBuffer(); return ab.cyan(o.toString()).toString(); } public String LOTUS(final Object o) { ANSIBuffer ab = new ANSIBuffer(); return ab.magenta(o.toString()).toString(); }
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ANSIBuffer ab = new ANSIBuffer(); return ab.magenta(o.toString()).toString(); } public String ERROR(final Object o) { ANSIBuffer ab = new ANSIBuffer(); return ab.red(o.toString()).toString(); }
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// whatever you might want to do in your constructor, but stay away from Domino objects } // Some Formatters public String NTF(final Object o) { ANSIBuffer ab = new ANSIBuffer(); return ab.cyan(o.toString()).toString(); }
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// Some Formatters public String NTF(final Object o) { if (VIRTUAL_CONSOLE) return o.toString(); ANSIBuffer ab = new ANSIBuffer(); return ab.cyan(o.toString()).toString(); }
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} public String LOTUS(final Object o) { if (VIRTUAL_CONSOLE) return o.toString(); ANSIBuffer ab = new ANSIBuffer(); return ab.magenta(o.toString()).toString(); }
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} public String ERROR(final Object o) { if (VIRTUAL_CONSOLE) return o.toString(); ANSIBuffer ab = new ANSIBuffer(); return ab.red(o.toString()).toString(); }
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} public String SUCCESS() { if (VIRTUAL_CONSOLE) return "[OK]\t"; ANSIBuffer ab = new ANSIBuffer(); ab.append("["); ab.green("OK"); ab.append("]\t"); return ab.toString(); }
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} public String FAIL() { if (VIRTUAL_CONSOLE) return "[FAIL]\t"; ANSIBuffer ab = new ANSIBuffer(); ab.append("["); ab.red("FAIL"); ab.append("]\t"); return ab.toString(); }