// Ok, send a packet saying that we accept this session
// with the audio payload type and the transport
// candidate
Jingle jout = new Jingle(Jingle.Action.SESSIONACCEPT);
jout.addDescription(new JingleContentDescription.Audio(
new JinglePayloadType(bestCommonAudioPt)));
jout.addTransport(getTransportNeg().getJingleTransport(
bestRemoteCandidate));
// Send the "accept" and wait for the ACK
addExpectedId(jout.getPacketID());