* @param width the width of the painted border
* @param height the height of the painted border
*/
@Override
public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {
Border border = getBorderUI();
String title = getTitle();
if ((title != null) && !title.isEmpty()) {
int edge = (border instanceof JideTitledBorder) ? 0 : EDGE_SPACING;
JLabel label = getLabel(c);
Dimension size = label.getPreferredSize();
Insets insets = (border != null)
? border.getBorderInsets(c)
: new Insets(0, 0, 0, 0);
int borderX = x + edge;
int borderY = y + edge;
int borderW = width - edge - edge;
int borderH = height - edge - edge;
int labelY = y;
int labelH = size.height;
int position = getPosition();
switch (position) {
case ABOVE_TOP:
insets.left = 0;
insets.right = 0;
borderY += labelH - edge;
borderH -= labelH - edge;
break;
case TOP:
insets.top = edge + insets.top / 2 - labelH / 2;
if (insets.top < edge) {
borderY -= insets.top;
borderH += insets.top;
} else {
labelY += insets.top;
}
break;
case BELOW_TOP:
labelY += insets.top + edge;
break;
case ABOVE_BOTTOM:
labelY += height - labelH - insets.bottom - edge;
break;
case BOTTOM:
labelY += height - labelH;
insets.bottom = edge + (insets.bottom - labelH) / 2;
if (insets.bottom < edge) {
borderH += insets.bottom;
} else {
labelY -= insets.bottom;
}
break;
case BELOW_BOTTOM:
insets.left = 0;
insets.right = 0;
labelY += height - labelH;
borderH -= labelH - edge;
break;
}
insets.left += edge + TEXT_INSET_H;
insets.right += edge + TEXT_INSET_H;
int labelX = x;
int labelW = width - insets.left - insets.right;
if (labelW > size.width) {
labelW = size.width;
}
switch (getJustification(c)) {
case LEFT:
labelX += insets.left;
break;
case RIGHT:
labelX += width - insets.right - labelW;
break;
case CENTER:
labelX += (width - labelW) / 2;
break;
}
if (border != null) {
if ((position != TOP) && (position != BOTTOM)) {
border.paintBorder(c, g, borderX, borderY, borderW, borderH);
} else {
Graphics g2 = g.create();
if (g2 instanceof Graphics2D) {
Graphics2D g2d = (Graphics2D) g2;
Path2D path = new Path2D.Float();
path.append(new Rectangle(borderX, borderY, borderW, labelY - borderY), false);
path.append(new Rectangle(borderX, labelY, labelX - borderX - TEXT_SPACING, labelH), false);
path.append(new Rectangle(labelX + labelW + TEXT_SPACING, labelY, borderX - labelX + borderW - labelW - TEXT_SPACING, labelH), false);
path.append(new Rectangle(borderX, labelY + labelH, borderW, borderY - labelY + borderH - labelH), false);
g2d.clip(path);
}
border.paintBorder(c, g2, borderX, borderY, borderW, borderH);
g2.dispose();
}
}
g.translate(labelX, labelY);
label.setSize(labelW, labelH);
label.paint(g);
g.translate(-labelX, -labelY);
} else if (border != null) {
border.paintBorder(c, g, x, y, width, height);
}
}