postPaintIfNecessary(x, y, w, h);
}
private void postPaintIfNecessary(int x, int y, int w, int h) {
if ( !ComponentAccessor.getIgnoreRepaint( (Component) target) ) {
PaintEvent event = PaintEventDispatcher.getPaintEventDispatcher().
createPaintEvent((Component)target, x, y, w, h);
if (event != null) {
postEvent(event);
}
}