private void registerRenderers() {
registerItemRenderer(BetterStorageItems.itemBackpack, new ItemRendererBackpack(TileEntityBackpack.class));
registerItemRenderer(BetterStorageItems.itemEnderBackpack, new ItemRendererBackpack(TileEntityBackpack.class));
registerItemRenderer(BetterStorageTiles.reinforcedChest, new ItemRendererContainer(TileEntityReinforcedChest.class));
registerItemRenderer(BetterStorageTiles.reinforcedLocker, new ItemRendererContainer(TileEntityReinforcedLocker.class));
registerItemRenderer(BetterStorageTiles.cardboardBox, new ItemRendererCardboardBox(BetterStorageTiles.cardboardBox));
RenderingRegistry.registerEntityRenderingHandler(EntityFrienderman.class, new RenderFrienderman());
RenderingRegistry.registerEntityRenderingHandler(EntityCluckington.class, new RenderChicken(new ModelCluckington(), 0.4F));