getBuiltCompilationUnitSet();
Iterables.addAll(problems, builtCompilationUnits.problems);
doPostBuildWork(builtCompilationUnits.compilationUnits, problems);
ISWF swf = initializeSWF(getReachableCompilationUnitsInSWFOrder(rootedCompilationUnits.getUnits()));
// now that everything is built, the dependency graph is populated enough to do a topological sort on
// all compilation units needed by this target.
// The compilation units that define bases classes must occurs in the swf before
// compilation units that define classes that subclass those classes ( see