Examples of IPhysicsComponent


Examples of advanced.physics.physicsShapes.IPhysicsComponent

          Vec2 newPos    = body.getPosition();
          body.wakeUp();
          float newAngle   = body.getAngle();
          if (body.getUserData() != null){
            if (body.getUserData() instanceof IPhysicsComponent){
              IPhysicsComponent shape = (IPhysicsComponent)body.getUserData();
              shape.setPositionGlobal(new Vector3D(newPos.x * scale, newPos.y * scale,0));
              shape.setCenterRotation(newAngle);
            }
          }
        }
      }
    }catch (Exception e) {
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Examples of advanced.physics.physicsShapes.IPhysicsComponent

        final Body body2 = shape2.getBody();
        Object userData1 = body1.getUserData();
        Object userData2 = body2.getUserData();
       
        if (userData1 instanceof IPhysicsComponent  && userData2 instanceof IPhysicsComponent) { //Check for ball/star collision
          IPhysicsComponent physObj1 = (IPhysicsComponent) userData1;
          IPhysicsComponent physObj2 = (IPhysicsComponent) userData2;
//          System.out.println("Collided: " + mt4jObj1 + " with " + mt4jObj2);
          if (physObj1 instanceof MTComponent && physObj2 instanceof MTComponent) {
            MTComponent comp1 = (MTComponent) physObj1;
            MTComponent comp2 = (MTComponent) physObj2;

            //Check if one of the components is the BALL
            MTComponent ball = isHit("ball", comp1, comp2);
            final MTComponent theBall = ball;
           
            //Check if one of the components is the GOAL
            MTComponent goal1 = isHit("goal1", comp1, comp2);
            MTComponent goal2 = isHit("goal2", comp1, comp2);
           
            //Check if a puck was involved
            MTComponent bluePuck = isHit("blue", comp1, comp2);
            MTComponent redPuck = isHit("red", comp1, comp2);
           
            //Check if a border was hit
            MTComponent border = null;
            if (comp1.getName() != null && comp1.getName().startsWith("border")){
              border = comp1;
            }else if (comp2.getName() != null && comp2.getName().startsWith("border")){
              border = comp2;
            }
           
            if (ball != null){
              //CHECK IF BALL HIT A PADDLE
              if (enableSound && (bluePuck != null || redPuck != null)){
//                System.out.println("PUCK HIT BALL!");
                /*
                triggerSound(paddleHit);
                */
              }
             
             
              //Check if BALL HIT A GOAL
              if (goal1 != null || goal2 != null){
                //BALL HIT A GOAL
                if (goal1 != null){
                  System.out.println("GOAL FOR PLAYER 2!");
                  scorePlayer2++;
                }else if (goal2 != null){
                  System.out.println("GOAL FOR PLAYER 1!");
                  scorePlayer1++;
                }
               
                //Update scores
                updateScores();
                //Play goal sound
//                triggerSound(goalHit);
               
                if (scorePlayer1 >= 15 || scorePlayer2 >= 15){
                  reset();
                }else{
               
                //Reset ball
                if (theBall.getUserData("resetted") == null){ //To make sure that we call destroy only once
                  theBall.setUserData("resetted", true);
                  app.invokeLater(new Runnable() {
                    public void run() {
                      IPhysicsComponent a = (IPhysicsComponent)theBall;
                      a.getBody().setXForm(new Vec2(getMTApplication().width/2f/scale, getMTApplication().height/2f/scale), a.getBody().getAngle());
//                      a.getBody().setLinearVelocity(new Vec2(0,0));
                      a.getBody().setLinearVelocity(new Vec2(ToolsMath.getRandom(-8, 8),ToolsMath.getRandom(-8, 8)));
                      a.getBody().setAngularVelocity(0);
                      theBall.setUserData("resetted", null);
                    }
                  });
                }
                }
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Examples of advanced.physics.physicsShapes.IPhysicsComponent

  private void reset(){
    if (ball.getUserData("resetted") == null){ //To make sure that we call destroy only once
      ball.setUserData("resetted", true);
      app.invokeLater(new Runnable() {
        public void run() {
          IPhysicsComponent a = (IPhysicsComponent)ball;
          a.getBody().setXForm(new Vec2(getMTApplication().width/2f/scale, getMTApplication().height/2f/scale), a.getBody().getAngle());
//          a.getBody().setLinearVelocity(new Vec2(0,0));
          a.getBody().setLinearVelocity(new Vec2(ToolsMath.getRandom(-8, 8),ToolsMath.getRandom(-8, 8)));
          a.getBody().setAngularVelocity(0);
          ball.setUserData("resetted", null);
        }
      });
    }
    this.scorePlayer1 = 0;
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