@Override
protected SendFrameHeader createFrameHeaderImpl() {
final int fcWindow = grabFlowControlBytes(getBuffer().remaining());
if (fcWindow == 0 && getBuffer().hasRemaining()) {
//flow control window is exhausted
return new SendFrameHeader(getBuffer().remaining(), null);
}
Pooled<ByteBuffer> firstHeaderBuffer = getChannel().getBufferPool().allocate();
Pooled<ByteBuffer>[] allHeaderBuffers = null;
ByteBuffer firstBuffer = firstHeaderBuffer.getResource();
if (first) {
first = false;
int firstInt = SpdyChannel.CONTROL_FRAME | (getChannel().getSpdyVersion() << 16) | 2;
SpdyProtocolUtils.putInt(firstBuffer, firstInt);
SpdyProtocolUtils.putInt(firstBuffer, 0); //we back fill the length
HeaderMap headers = this.headers;
SpdyProtocolUtils.putInt(firstBuffer, getStreamId());
headers.remove(Headers.CONNECTION); //todo: should this be here?
headers.remove(Headers.KEEP_ALIVE);
headers.remove(Headers.TRANSFER_ENCODING);
allHeaderBuffers = createHeaderBlock(firstHeaderBuffer, allHeaderBuffers, firstBuffer, headers);
}
Pooled<ByteBuffer> currentPooled = allHeaderBuffers == null ? firstHeaderBuffer : allHeaderBuffers[allHeaderBuffers.length - 1];
ByteBuffer currentBuffer = currentPooled.getResource();
int remainingInBuffer = 0;
if (getBuffer().remaining() > 0) {
if (fcWindow > 0) {
//make sure we have room in the header buffer
if(currentBuffer.remaining() < 8) {
allHeaderBuffers = createHeaderBlock(firstHeaderBuffer, allHeaderBuffers, firstBuffer, headers);
currentPooled = allHeaderBuffers == null ? firstHeaderBuffer : allHeaderBuffers[allHeaderBuffers.length - 1];
currentBuffer = currentPooled.getResource();
}
remainingInBuffer = getBuffer().remaining() - fcWindow;
getBuffer().limit(getBuffer().position() + fcWindow);
SpdyProtocolUtils.putInt(currentBuffer, getStreamId());
SpdyProtocolUtils.putInt(currentBuffer, ((isWritesShutdown() ? SpdyChannel.FLAG_FIN : 0) << 24) + fcWindow);
} else {
remainingInBuffer = getBuffer().remaining();
}
}
if (allHeaderBuffers == null) {
//only one buffer required
currentBuffer.flip();
return new SendFrameHeader(remainingInBuffer, currentPooled);
} else {
//headers were too big to fit in one buffer
//for now we will just copy them into a big buffer
int length = 0;
for (int i = 0; i < allHeaderBuffers.length; ++i) {
length += allHeaderBuffers[i].getResource().position();
allHeaderBuffers[i].getResource().flip();
}
try {
ByteBuffer newBuf = ByteBuffer.allocate(length);
for (int i = 0; i < allHeaderBuffers.length; ++i) {
newBuf.put(allHeaderBuffers[i].getResource());
}
newBuf.flip();
return new SendFrameHeader(remainingInBuffer, new ImmediatePooled<ByteBuffer>(newBuf));
} finally {
//the allocate can oome
for (int i = 0; i < allHeaderBuffers.length; ++i) {
allHeaderBuffers[i].free();
}