com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate
et Identifier
01 00 // Number of ItemInfo Trame of the Packet
03 00 // Update type : 01-add, 02-modify, 03-remove
04 00 // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena
c6 37 50 40 // ObjectId
cd 09 00 00 // ItemId
05 00 00 00 // Quantity
05 00 // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
00 00 // Filler (always 0)
00 00 // Equipped : 00-No, 01-yes
00 00 // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
00 00 // Enchant level (pet level shown in control item)
00 00 // Pet name exists or not shown in control item
format h (hh dddhhhh hh) revision 377
format h (hh dddhhhd hh) revision 415
@version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $ Rebuild 23.2.2006 by Advi
net.sf.l2j.gameserver.serverpackets.InventoryUpdate
et Identifier
01 00 // Number of ItemInfo Trame of the Packet
03 00 // Update type : 01-add, 02-modify, 03-remove
04 00 // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena
c6 37 50 40 // ObjectId
cd 09 00 00 // ItemId
05 00 00 00 // Quantity
05 00 // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
00 00 // Filler (always 0)
00 00 // Equipped : 00-No, 01-yes
00 00 // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
00 00 // Enchant level (pet level shown in control item)
00 00 // Pet name exists or not shown in control item
format h (hh dddhhhh hh) revision 377
format h (hh dddhhhd hh) revision 415
@version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $Rebuild 23.2.2006 by Advi