private void step5() {
final SpeakerNPC npc = npcs.get("Lorenz");
final List<ChatAction> reward = new LinkedList<ChatAction>();
reward.add(new DropItemAction("egg"));
reward.add(new IncreaseXPAction(1000));
reward.add(new SetQuestAction(QUEST_SLOT, "jailed"));
reward.add(new IncreaseKarmaAction(10));
npc.add(ConversationStates.ATTENDING, "egg",
new AndCondition(new QuestInStateCondition(QUEST_SLOT, "egg"),