case S_UPDATE_DISABLEABLE_BUTTON:
final TileEntity tileAt = player.worldObj.getTileEntity((Integer) this.data.get(0), (Integer) this.data.get(1), (Integer) this.data.get(2));
if (tileAt instanceof IDisableableMachine)
{
final IDisableableMachine machine = (IDisableableMachine) tileAt;
machine.setDisabled((Integer) this.data.get(3), !machine.getDisabled((Integer) this.data.get(3)));
}
break;
case S_ON_FAILED_CHEST_UNLOCK:
if (stats.chatCooldown == 0)
{