}
});
assetManager.setAssetFactory(AssetType.SKELETON_MESH, new AssetFactory<SkeletalMeshData, SkeletalMesh>() {
@Override
public SkeletalMesh buildAsset(AssetUri uri, SkeletalMeshData data) {
return new HeadlessSkeletalMesh(uri, data);
}
});
assetManager.setAssetFactory(AssetType.ANIMATION, new AssetFactory<MeshAnimationData, MeshAnimation>() {
@Override
public MeshAnimation buildAsset(AssetUri uri, MeshAnimationData data) {