// register for gw-protocol related events
.register(new LatencyAndSynchonization(clientRegistry))
.register(new CharacterCreation())
.register(new Chat(eventAgg))
.register(new InstanceLoad(world, entityManager))
.register(new MoveRotateClick(eventAgg, clientRegistry, entityManager))
// register the CE systems
.register(new AgentVisibilitySystem(eventAgg, entityManager))