public void run(int playerId) {
World world = SpoutClient.getHandle().theWorld;
TileEntity te = world.getBlockTileEntity(x, y, z);
if (te != null && te instanceof TileEntitySign) {
TileEntitySign sign = (TileEntitySign)te;
GuiEditSign gui = new GuiEditSign(sign);
SpoutClient.getHandle().displayGuiScreen(gui);
}
}