*/
public float getRunPotential(Location position, int rowInc, int colInc, int maxRow, int maxCol) {
MutableIntLocation pos = new MutableIntLocation(position);
float runPotential = 0;
int breadth = (rowInc == 1) ? (maxRow - pos.getRow()) : (maxCol - pos.getCol());
GoBoardPosition startSpace = (GoBoardPosition) board_.getPosition( pos );
do {
GoBoardPosition nextSpace = (GoBoardPosition) board_.getPosition( pos );
GoBoardPosition firstSpace = nextSpace;
boolean containsEnemy = false;
int runLength = 0;
boolean player1 = groupString_.isOwnedByPlayer1();
while (inRun(pos, maxRow, maxCol, nextSpace, player1)) {
if (containsEnemy(player1, nextSpace)) {