BronzePickaxe = new BronzePickaxe(BronzePickaxeID, BronzeToolMaterial).setUnlocalizedName("BronzePickaxe").setCreativeTab(this.MechaniCraftTools);
//Armor
GlassHelmet = new GlassHelmet(GlassHelmetID, GlassArmorMaterial, proxy.addArmor("GlassArmor"), 0).setUnlocalizedName("GlassHelmet").setCreativeTab(this.MechaniCraftCombat);
GlassChestplate = new GlassChestplate(GlassChestplateID, GlassArmorMaterial, proxy.addArmor("GlassArmor"), 1).setUnlocalizedName("GlassChestplate").setCreativeTab(this.MechaniCraftCombat);
GlassLeggings = new GlassLeggings(GlassLeggingsID, GlassArmorMaterial, proxy.addArmor("GlassArmor"), 2).setUnlocalizedName("GlassLeggings").setCreativeTab(this.MechaniCraftCombat);
GlassBoots = new GlassBoots(GlassBootsID, GlassArmorMaterial, proxy.addArmor("GlassArmor"), 3).setUnlocalizedName("GlassBoots").setCreativeTab(this.MechaniCraftCombat);
RubyHelmet = new RubyHelmet(RubyHelmetID, RubyArmorMaterial, proxy.addArmor("RubyArmor"), 0).setUnlocalizedName("RubyHelmet").setCreativeTab(this.MechaniCraftCombat);
RubyChestplate = new RubyChestplate(RubyChestplateID, RubyArmorMaterial, proxy.addArmor("RubyArmor"), 1).setUnlocalizedName("RubyChestplate").setCreativeTab(this.MechaniCraftCombat);
RubyLeggings = new RubyLeggings(RubyLeggingsID, RubyArmorMaterial, proxy.addArmor("RubyArmor"), 2).setUnlocalizedName("RubyLeggings").setCreativeTab(this.MechaniCraftCombat);