Examples of GLContextImpl


Examples of jogamp.opengl.GLContextImpl

        if(!glContext.isCurrent()) {
            throw new IllegalArgumentException("OpenGL context is not current,\n"+
                    " creating a OpenCL context for context sharing is not allowed in this situation.");
        }

        GLContextImpl ctxImpl = (GLContextImpl)glContext;
        glID[0] = glContext.getHandle();

        NativeSizeBuffer properties;
        if(glContext instanceof X11GLXContext) {
//          spec: "When the GLX binding API is supported, the attribute
//          CL_GL_CONTEXT_KHR should be set to a GLXContext handle to an
//          OpenGL context, and the attribute CL_GLX_DISPLAY_KHR should be
//          set to the Display handle of the X Window System display used to
//          create the OpenGL context."
            properties = NativeSizeBuffer.allocateDirect(7);
            long displayHandle = ctxImpl.getDrawableImpl().getNativeSurface().getDisplayHandle();
            properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
                      .put(CL_GLX_DISPLAY_KHR).put(displayHandle)
                      .put(CL_CONTEXT_PLATFORM).put(platform.ID);
        }else if(glContext instanceof WindowsWGLContext) {
//          spec: "When the WGL binding API is supported, the attribute
//          CL_GL_CONTEXT_KHR should be set to an HGLRC handle to an OpenGL
//          context, and the attribute CL_WGL_HDC_KHR should be set to the
//          HDC handle of the display used to create the OpenGL context."
            properties = NativeSizeBuffer.allocateDirect(7);
            long surfaceHandle = ctxImpl.getDrawableImpl().getNativeSurface().getSurfaceHandle();
            properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
                      .put(CL_WGL_HDC_KHR).put(surfaceHandle)
                      .put(CL_CONTEXT_PLATFORM).put(platform.ID);
        }else if(glContext instanceof MacOSXCGLContext) {
//          spec: "When the CGL binding API is supported, the attribute
//          CL_CGL_SHAREGROUP_KHR should be set to a CGLShareGroup handle to
//          a CGL share group object."
            long cgl = CGL.getCGLContext(glID[0]);
            long group = CGL.CGLGetShareGroup(cgl);
            properties = NativeSizeBuffer.allocateDirect(5);
            properties.put(CL_CGL_SHAREGROUP_KHR).put(group)
                      .put(CL_CONTEXT_PLATFORM).put(platform.ID);
        }else if(glContext instanceof EGLContext) {
//            TODO test EGL
//          spec: "When the EGL binding API is supported, the attribute
//          CL_GL_CONTEXT_KHR should be set to an EGLContext handle to an
//          OpenGL ES or OpenGL context, and the attribute
//          CL_EGL_DISPLAY_KHR should be set to the EGLDisplay handle of the
//          display used to create the OpenGL ES or OpenGL context."
            properties = NativeSizeBuffer.allocateDirect(7);
            long displayHandle = ctxImpl.getDrawableImpl().getNativeSurface().getDisplayHandle();
            properties.put(CL_GL_CONTEXT_KHR).put(glID[0])
                      .put(CL_EGL_DISPLAY_KHR).put(displayHandle)
                      .put(CL_CONTEXT_PLATFORM).put(platform.ID);
        }else{
            throw new RuntimeException("unsupported GLContext: "+glContext);
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