Package games.stendhal.server.maps.deathmatch

Examples of games.stendhal.server.maps.deathmatch.DeathmatchState


      }
      // set the DM points score only for the player who started the DM
      if (killerName.equals(playerName)) {
        points = (int) (killer.getLevel()
          * ((float) damageDone / (float) totalDamageReceived));
        final DeathmatchState deathmatchState = DeathmatchState.createFromQuestString(killer.getQuest("deathmatch"));
        deathmatchState.addPoints(points);
        killer.setQuest("deathmatch", deathmatchState.toQuestString());
      }
     
      // For some quests etc., it is required that the player kills a
      // certain creature without the help of others.
      // Find out if the player killed this RPEntity on his own, but
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Related Classes of games.stendhal.server.maps.deathmatch.DeathmatchState

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