new IncreaseKarmaAction(10)));
// player returned after climbing the tower partially. reset status to candles done and start again
npc.add(ConversationStates.IDLE, ConversationPhrases.GREETING_MESSAGES,
new AndCondition(new GreetingMatchesNameCondition(npc.getName()),
new OrCondition(
new QuestInStateCondition(QUEST_SLOT,"first_step"),
new QuestInStateCondition(QUEST_SLOT,"second_step"),
new QuestInStateCondition(QUEST_SLOT,"third_step"),
new QuestInStateCondition(QUEST_SLOT,"fourth_step"),
new QuestInStateCondition(QUEST_SLOT,"fifth_step"),