protected void createDialog() {
final Map<String, Integer> items = new HashMap<String, Integer>();
items.put("roach", BUYING_PRICE);
new SellerAdder().addSeller(this, new QuestCompletedSellerBehaviour(QUEST_SLOT, "I have a #task for you before I will sell you anything.", items));
// for quest see games.stendhal.server.maps.quest.HelpMrsYeti
addGreeting("Greetings, strange foreigner!");
addJob("I go out to hunt for food while Mr Yeti makes his snow sculptures.");
addHelp("Be careful of the creatures lurking in these caves!");
addGoodbye();