// standard convention for JiGo's SGF API.
//
else if( tokenName.equals( "FF" ) )
token = new FileFormatToken();
else if( tokenName.equals( "GM" ) || tokenName.equals( "GAME" ) )
token = new GameTypeToken();
else if( tokenName.equals( "SZ2" ) || tokenName.equals( "SIZE" ) )
token = new Size2Token();
else if( tokenName.equals( "PLAYER1" ) )
token = new Player1NameToken();
else if( tokenName.equals( "PLAYER2" ) )