* Instantiates variables and enforces properties for all the elements of the GUI's "Gamesheet" area.
*/
private void buildConfigureJTable(GameSheet newSheet){
//Create a JTable for displaying the scores, another JTable as a row header (combination names) and a JScrollPane
//to hold the two
gameSheetGUI = new GameSheetTableModel(newSheet);
scoreSheet = new JTable(gameSheetGUI);
scoreSheet.getTableHeader().setReorderingAllowed(false);
scoreSheet.getTableHeader().setResizingAllowed(false);
GUIFunctions.alignJTableContents(JLabel.CENTER, scoreSheet);
scoreSheet.setAutoResizeMode(JTable.AUTO_RESIZE_OFF);