msg.setSupportedExpansions(slot.getSupportedExpansions());
return msg;
}
private GameMessage newGameMessage() {
GameSetupMessage gsm = new GameSetupMessage(game.getGameId(), game.getCustomRules(), game.getExpansions(), game.getCapabilityClasses());
GameMessage gm = new GameMessage(game.getGameId(), "", gameStarted ? GameState.RUNNING : GameState.OPEN, gsm);
List<SlotMessage> slotMsgs = new ArrayList<>();
for (ServerPlayerSlot slot : slots) {
if (slot != null) {
SlotMessage sm = newSlotMessage(slot);