OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
if (player == null) {
return null;
}
GameProfile profile = new GameProfile(uuid, player.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity