int newX = im.getMouseMoved_newx();
int newY = im.getMouseMoved_newy();
int oldX = im.getMouseMoved_oldx();
int oldY = im.getMouseMoved_oldy();
GameContainer container = TyrelionContainer.getInstance().getContainer();
if (isOver(newX, newY)) {
if (Player.getInstance().inRange(this)) {
CursorManager.getInstance().setCursor(CursorManager.BUBBLE, container);
} else {