this.color.setWhite(true);
// Target player gains 4 life.
// Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
this.addWatcher(new LandfallWatcher());
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new GainLifeTargetEffect(8), new GainLifeTargetEffect(4), LandfallCondition.getInstance(), "Target player gains 4 life. Landfall - If you had a land enter the battlefield under your control this turn, that player gains 8 life instead"));
this.getSpellAbility().addTarget(new TargetPlayer());
}