Examples of GainLifeEffect


Examples of mage.abilities.effects.common.GainLifeEffect

        this.expansionSetCode = "ZEN";

        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new BlackManaAbility());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

        super(ownerId, 24, "Landbind Ritual", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{W}{W}");
        this.expansionSetCode = "ZEN";

        this.color.setWhite(true);

        this.getSpellAbility().addEffect(new GainLifeEffect(new PermanentsOnBattlefieldCount(filter, 2)));
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

        this.expansionSetCode = "ZEN";

        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

    public KabiraCrossroads(UUID ownerId) {
        super(ownerId, 216, "Kabira Crossroads", Rarity.COMMON, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "ZEN";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(2), false));
        this.addAbility(new WhiteManaAbility());
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

    public SejiriRefuge(UUID ownerId) {
        super(ownerId, 224, "Sejiri Refuge", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "ZEN";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1), false));
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlueManaAbility());
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

        this.expansionSetCode = "ZEN";

        // Kazandu Refuge enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // When Kazandu Refuge enters the battlefield, you gain 1 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
       
        // {T}: Add {R} or {G} to your mana pool.
        this.addAbility(new RedManaAbility());
        this.addAbility(new GreenManaAbility());
       
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

        // Cast Feast of Blood only if you control two or more Vampires.
        this.getSpellAbility().addCost(new FeastOfBloodCost());
        // Destroy target creature. You gain 4 life.
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
        this.getSpellAbility().addEffect(new DestroyTargetEffect());
        this.getSpellAbility().addEffect(new GainLifeEffect(4));
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

        super(ownerId, 27, "Narrow Escape", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{W}");
        this.expansionSetCode = "ZEN";
        this.color.setWhite(true);
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
        this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
        this.getSpellAbility().addEffect(new GainLifeEffect(4));
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

    private Condition condition;

    public BloodchiefAscensionTriggeredAbility() {
        super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(2), true);
        this.addEffect(new GainLifeEffect(2));
        condition = new SourceHasCounterCondition(CounterType.QUEST, 3);
    }
View Full Code Here

Examples of mage.abilities.effects.common.GainLifeEffect

        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        this.addAbility(new LandfallAbility(new GainLifeEffect(2), true));
    }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.