this.color.setRed(true);
this.color.setBlue(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(FlyingAbility.getInstance());
Ability ability = new BeginningOfUpkeepTriggeredAbility(new GainControlTargetEffect(Duration.EndOfTurn), TargetController.YOU, true);
ability.addEffect(new UntapTargetEffect());
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
ability.addTarget(new TargetPermanent());
this.addAbility(ability);
}