this.expansionSetCode = "NPH";
this.color.setBlue(true);
// Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Effect effect = new GainAbilityControlledEffect(new ArmWithAEtherTriggeredAbility(), Duration.EndOfTurn, new FilterCreaturePermanent());
effect.setText("Until end of turn, creatures you control gain \"Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand.\"");
this.getSpellAbility().addEffect(effect);
}