DynamiteAgent da = new DynamiteAgent(0, this, this.getParCollection());
this.dynamiteAgent.add(da);
agent = da;
this.nextAgentType = "fuse";
} else if (agentType.equals("fuse")) {
FuseAgent fa = new FuseAgent(0, this, this.getParCollection());
this.fuseAgent.add(fa);
agent = fa;
this.nextAgentType = "normal";
} else {
agent = new PacmanAgent2D(0, this, this.getParCollection(), agentColor);