public class TrajectoryControllerUtil {
public static ITrajectory getTrajectory(IConfig<?> config, int rangePosition,
int trajectoryPosition, boolean yActuator) {
ITrajectory trajectory = null;
IRange range = getRange(config, rangePosition, yActuator);
if (range != null) {
List<ITrajectory> trajectoryList = range.getTrajectoriesList();
if (trajectoryList != null && trajectoryList.size() > trajectoryPosition) {
trajectory = trajectoryList.get(trajectoryPosition);
}
}
return trajectory;