setFocusable(true);
setFocusCycleRoot(true);
setFocusTraversalKeysEnabled(false);
setLayout(null);
this.fpsCalculator = new FpsCalculator();
this.showLeftBorder = true;
this.showTopBorder = false;
this.repaintHandler = new RepaintHandler(this);
this.designerContext = designerContext;
this.renderContext = renderContext;