case PhilatelistGUI:
return new ContainerPhilatelist(player.inventory, (MachinePhilatelist) getTileForestry(world, x, y, z));
case TraderGUI:
return new ContainerTrader(player.inventory, (MachineTrader) getTileForestry(world, x, y, z));
case TraderNameGUI:
return new ContainerTradeName(player.inventory, (MachineTrader) getTileForestry(world, x, y, z));
default:
return null;
}
}