case FabricatorGUI:
return new ContainerFabricator(player.inventory, (MachineFabricator) getTileForestry(world, x, y, z));
case FermenterGUI:
return new ContainerFermenter(player.inventory, (MachineFermenter) getTileForestry(world, x, y, z));
case MoistenerGUI:
return new ContainerMoistener(player.inventory, (MachineMoistener) getTileForestry(world, x, y, z));
case RaintankGUI: