@Override
public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
TileCrusher te = (TileCrusher) world.getTileEntity(x, y, z);
if(te != null && te.isActive()) {
ForgeDirection front = ForgeDirection.values()[te.facing];
for (int i = 0; i < 3; i++) {
double px = x + 0.5 + front.offsetX * 0.51;
double pz = z + 0.5 + front.offsetZ * 0.51;
double py = y + world.rand.nextFloat() * 0.8f + 0.1f;