ImageSet imageSet = StbLoader.loadFromFile( filePath );
SingleImage image = imageSet.getImage( 0, 0, 0 );
Dimensions imageDimensions = image.getDimensions();
OpenGLPixelTransferParams pxTrans = TextureGenerator.getUploadFormatType( imageSet.getFormat(), 0 );
glBindTexture( GL_TEXTURE_2D, textures[0] );
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB8, imageDimensions.width, imageDimensions.height, 0,
pxTrans.format, pxTrans.type, image.getImageData() );