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glyphChar = c; this.contours = new ArrayList<FContour>(); } public void addContour() { contours.add(new FContour()); }
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public void addContour() { contours.add(new FContour()); } public void addContour(PVector[] points) { contours.add(new FContour(points)); }
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public void addContour(PVector[] points) { contours.add(new FContour(points)); } public void addContour(FPoint[] points) { contours.add(new FContour(points)); }
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public void addContour(FPoint[] points) { contours.add(new FContour(points)); } public void addContour(PVector[] points, PVector[] controlPoints1, PVector[] controlPoints2) { contours.add(new FContour(points, controlPoints1, controlPoints2)); }
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public int getContourCount() { return contours.size(); } public void setContour(int index, PVector[] points) { contours.set(index, new FContour(points)); }
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public void setContour(int index, PVector[] points) { contours.set(index, new FContour(points)); } public void setContour(int index, FPoint[] points) { contours.set(index, new FContour(points)); }