private void gameInit() {
GlobalData.GRAPHICS_DIMENSIONS = Dimensions.TWO_DIMENSION;
theWindow = new JavaWindow( "Mario Rhythm Test", 400, 400 );
theWindow.addKeyListener( ( input = InputManager.getInstance() ) );
allGraphics = new LinkedList< GraphicsObject >();
pf = new Points();
sf = new Sizes();
gdb = new GraphicsDB();
GraphicsDB.cacheJavaImage( "images/marioRhythm/mariohitball.png",
StringConsts.MARIO_NAME + StringConsts.RHYTHM_BALL_NAME );