final EyeTrackingEvent event = createEvent(point);
MouseTrackingDevice.this.listenerLock.lock();
// And dispatch it to the listener
for (int i = 0; i < MouseTrackingDevice.this.trackingListener.size(); i++) {
final EyeTrackingListener l = MouseTrackingDevice.this.trackingListener.get(i);
l.newTrackingEvent(event);
}
MouseTrackingDevice.this.listenerLock.unlock();
// Sleep some time ...
try {