pplayer.add(ExMPCCOpen.STATIC);
}
player.sendPacket(pplayer);
for (Map.Entry<Integer, GameObject> entry : _tacticalSigns.entrySet())
{
player.sendPacket(new ExTacticalSign(entry.getValue().getObjectId(), entry.getKey()));
}
startUpdatePositionTask();
recalculatePartyData();
for (Player member : _members)
{