Examples of ExShowManorDefaultInfo


Examples of com.l2jfrozen.gameserver.network.serverpackets.ExShowManorDefaultInfo

          {
            player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
          }
          break;
        case 5: // Basic info (Manor info)
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 6: // Buy harvester
          showBuyWindow(player, "3" + getNpcId());
          break;
        case 9: // Edit sales (Crop sales)
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ExShowManorDefaultInfo

              {
                player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
              }
              break;
            case 5: // Basic info (Manor info)
              player.sendPacket(new ExShowManorDefaultInfo());
              break;
            case 7: // Edit seed setup
              if(getCastle().isNextPeriodApproved())
              {
                player.sendPacket(new SystemMessage(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM));
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Examples of l2p.gameserver.serverpackets.ExShowManorDefaultInfo

          {
            player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleByIndex(castleId).getCropProcure(time)));
          }
          break;
        case 5: // Basic info (Manor info)
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 6: // Buy harvester
          showShopWindow(player, Integer.parseInt("3" + getNpcId()), false);
          break;
        case 9: // Edit sales (Crop sales)
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Examples of l2p.gameserver.serverpackets.ExShowManorDefaultInfo

          {
            player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleByIndex(castleId).getCropProcure(time)));
          }
          break;
        case 5: // Basic info (Manor info)
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 7: // Edit seed setup
          if(castle.isNextPeriodApproved())
          {
            player.sendPacket(Msg.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM);
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Examples of lineage2.gameserver.network.serverpackets.ExShowManorDefaultInfo

            player.sendPacket(new ExShowCropInfo(castleId, Collections.<CropProcure> emptyList()));
          else
            player.sendPacket(new ExShowCropInfo(castleId, ResidenceHolder.getInstance().getResidence(Castle.class, castleId).getCropProcure(time)));
          break;
        case 5: // Basic info (Manor info)
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 7: // Edit seed setup
          if(castle.isNextPeriodApproved())
            player.sendPacket(SystemMsg.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_430_AM_AND_8_PM);
          else
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Examples of lineage2.gameserver.network.serverpackets.ExShowManorDefaultInfo

            player.sendPacket(new ExShowCropInfo(castleId, Collections.<CropProcure> emptyList()));
          else
            player.sendPacket(new ExShowCropInfo(castleId, ResidenceHolder.getInstance().getResidence(Castle.class, castleId).getCropProcure(time)));
          break;
        case 5: // Basic info (Manor info)
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 7: // Edit seed setup
          if(castle.isNextPeriodApproved())
            player.sendPacket(SystemMsg.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_430_AM_AND_8_PM);
          else
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Examples of lineage2.gameserver.network.serverpackets.ExShowManorDefaultInfo

          {
            player.sendPacket(new ExShowCropInfo(castleId, ResidenceHolder.getInstance().getResidence(Castle.class, castleId).getCropProcure(time)));
          }
          break;
        case 5:
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 6:
          showShopWindow(player, Integer.parseInt("3" + getNpcId()), false);
          break;
        case 9:
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Examples of net.sf.l2j.gameserver.serverpackets.ExShowManorDefaultInfo

            player.sendPacket(new ExShowCropInfo(castleId, null));
          else
            player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
          break;
        case 5: // Basic info (Manor info)
          player.sendPacket(new ExShowManorDefaultInfo());
          break;
        case 7: // Edit seed setup
          if (getCastle().isNextPeriodApproved()) {
            player.sendPacket(new SystemMessage(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM));
          } else {
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Examples of net.sf.l2j.gameserver.serverpackets.ExShowManorDefaultInfo

          player.sendPacket(new ExShowCropInfo(castleId, null));
        else
          player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
        break;
      case 5: // Basic info (Manor info)
        player.sendPacket(new ExShowManorDefaultInfo());
        break;
      case 6: // Buy harvester
        this.showBuyWindow(player, "3" + getNpcId());
        break;
      case 9: // Edit sales (Crop sales)
View Full Code Here
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