startTime = System.currentTimeMillis() + eventTime * 1000L; //Used in packet broadcasting
//Forming packets to send everybody
final ExCubeGameChangePoints initialPoints = new ExCubeGameChangePoints(eventTime, team1Score, team2Score);
final ExCubeGameCloseUI cui = new ExCubeGameCloseUI();
ExCubeGameExtendedChangePoints clientSetUp;
for(Player tm : HardReferences.unwrap(bothTeams))
{
score.put(tm.getObjectId(), new MutableInt());