if (renderGlyph.strokes.size() > 0) {
returngsl = (ElementEntity.Glyph.Strokes)renderGlyph.strokes.clone();
} else {
for (int i = 0; i < 4; i++) {
if (renderGlyph.pGlyphVariant[i] != 0) {
ElementEntity subElement = dbcontroller.getElement (new ElementEntity.Identifier (renderElement.pElementId[i]));
// FIXME check subElement != null
Integer subGlyphVariant = new Integer (renderGlyph.pGlyphVariant[i]);
ElementEntity.Glyph.Strokes subGlyphStrokes = recursiveRenderCompound (
subElement, subGlyphVariant,
renderGlyph.pWidth[i],