Package edu.ups.gamedev.net

Examples of edu.ups.gamedev.net.Server


    input.addAction(new MoveLeft(), "MoveLeft", KeyInput.KEY_H, true);
   
    //initialize the network connection based on which option the user selected
    if(isServer) {
      try {
        net = new Server();
        net.register(localTank, NetworkConstants.TANK);
      } catch (UnknownHostException e) {
        e.printStackTrace();
      } catch (IOException e) {
        e.printStackTrace();
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    input.addAction(new MoveLeft(), "MoveLeft", KeyInput.KEY_H, true);
   
    //initialize the network connection based on which option the user selected
    if(runServer) {
      try {
        server = new Server();
        server.register(localTank, NetworkConstants.TANK);
      } catch (UnknownHostException e) {
        e.printStackTrace();
      } catch (IOException e) {
        e.printStackTrace();
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  protected void buildNetwork() {
//     initialize the network connection based on which option the user selected
    if (isServer) {
      try {
        net = new Server();
      } catch (UnknownHostException e) {
        e.printStackTrace();
      } catch (IOException e) {
        e.printStackTrace();
      }
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