Package com.captiveimagination.jmenet

Examples of com.captiveimagination.jmenet.JMEGraphicalController


      System.err.println("Couldn't create JGN server");
      e.printStackTrace();
      return;
    }
   
    JMEGraphicalController controller = new JMEGraphicalController(); //in charge of generating and applying sync messages
   
    SynchronizationManager syncManager = new SynchronizationManager(server, controller); //create the server that will send and receive sync messages
    syncManager.addSyncObjectManager(this);
   
    JGN.createThread(server).start(); //create a new thread for the server and start it
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      e.printStackTrace();
      return;
    }
    JGN.createThread(client).start(); //create a new thread for the client and start it
   
    JMEGraphicalController controller = new JMEGraphicalController(); //in charge of generating and applying sync messages
   
    //create the sync manager, register ourselves with it, and start its thread
    SynchronizationManager syncManager = new SynchronizationManager(client, controller);
    syncManager.addSyncObjectManager(this);
    JGN.createThread(syncManager).start();
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        InetSocketAddress clientFast = new InetSocketAddress(InetAddress.getLocalHost(), 0); //let Java choose a port for us
        //create the client and start it in its own thread
    JGNClient client = new JGNClient(clientReliable, clientFast); //create the networking client
    JGN.createThread(client).start(); //create a new thread for the client and start it
   
    JMEGraphicalController controller = new JMEGraphicalController(); //in charge of generating and applying sync messages
   
    //create the sync manager, register ourselves with it, and start its thread
    SynchronizationManager syncManager = new SynchronizationManager(client, controller);
    syncManager.addSyncObjectManager(this);
    JGN.createThread(syncManager).start();
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    //initialize networking
    InetSocketAddress serverReliable = new InetSocketAddress(InetAddress.getLocalHost(), 1500);
        InetSocketAddress serverFast = new InetSocketAddress(InetAddress.getLocalHost(), 1501);
    JGNServer server = new JGNServer(serverReliable, serverFast); //this is our primary server and the addresses it should use
   
    JMEGraphicalController controller = new JMEGraphicalController(); //in charge of generating and applying sync messages
   
    SynchronizationManager syncManager = new SynchronizationManager(server, controller); //create the server that will send and receive sync messages
    syncManager.addSyncObjectManager(this);
   
    JGN.createThread(server).start(); //create a new thread for the server and start it
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      System.err.println("Couldn't create JGN server");
      e.printStackTrace();
      return;
    }
   
    controller = new JMEGraphicalController(); //in charge of generating and applying sync messages

    syncManager = new SynchronizationManager(server, controller); //create the server that will send and receive sync messages
    syncManager.addSyncObjectManager(this);
   
    Thread tmp = JGN.createThread(server); //create a new thread for the server and start it
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    }
    Thread tmp = JGN.createThread(client); //create a new thread for the client and start it
    childThreads.add(tmp);
    tmp.start();
   
    controller = new JMEGraphicalController(); //in charge of generating and applying sync messages

    //create the sync manager, register ourselves with it, and start its thread
    syncManager = new SynchronizationManager(client, controller);
    syncManager.addSyncObjectManager(this);
    tmp = JGN.createThread(syncManager);
View Full Code Here

      System.err.println("Couldn't create JGN server");
      e.printStackTrace();
      return;
    }
   
    JMEGraphicalController controller = new JMEGraphicalController(); //in charge of generating and applying sync messages
   
    SynchronizationManager syncManager = new SynchronizationManager(server, controller); //create the server that will send and receive sync messages
    syncManager.addSyncObjectManager(this);
   
    JGN.createThread(server).start(); //create a new thread for the server and start it
View Full Code Here

      e.printStackTrace();
      return;
    }
    JGN.createThread(client).start(); //create a new thread for the client and start it
   
    JMEGraphicalController controller = new JMEGraphicalController(); //in charge of generating and applying sync messages
   
    //create the sync manager, register ourselves with it, and start its thread
    SynchronizationManager syncManager = new SynchronizationManager(client, controller);
    syncManager.addSyncObjectManager(this);
    JGN.createThread(syncManager).start();
View Full Code Here

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