0,
null,
params,
new Vector2f(0, 50),
500,
new BruteCollisionStrategy());
envs[0] = env;
env.addAgent(new PhysicalObstacle(0, env, params, 10), new Vector2D(13, -150), 26);
env.addCollidingAgent(new PhysicalObstacle(1, env, params, 10), new Vector2D(55, -100), 45);
env.addCollidingAgent(new PhysicalObstacle(2, env, params, 10), new Vector2D(51, -70), 77);