@SubscribeEvent
public void render(Pre event) {
EntityPlayer entityPlayer = event.entityPlayer;
String UUID = entityPlayer.getUniqueID().toString();
Backpack.packetHandler.networkWrapper.sendToServer(new MessagePersonalBackpack(UUID));
if(backpackDamage.containsKey(UUID) && backpackDamage.get(UUID) != -1) {
GL11.glPushMatrix();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);