buffer.writeInt(backpackDamage);
}
@Override
public IMessage onMessage(MessagePersonalBackpack message, MessageContext ctx) {
IMessage returnMessage = null;
if(BackpackUtil.isServerSide()) {
PlayerSave playerSave = new PlayerSave(message.playerUUID);
ItemStack backpack = playerSave.getPersonalBackpack();
if(backpack != null) {
returnMessage = new MessagePersonalBackpack(message.playerUUID, backpack.getItemDamage());