@Override
public ContainerAdvanced getContainer(PlayerSave player, IInventory[] inventories, EntityPlayer entityPlayer) {
AbstractInventoryBackpack inventorySlot;
if(BackpackUtil.isServerSide()) {
inventorySlot = new InventoryBackpackSlot(player);
} else {
inventorySlot = new InventoryBasic(Localizations.INVENTORY_PERSONAL, false, 1);
}
InventoryPickup inventoryPickup = new InventoryPickup();
ContainerAdvanced container = new ContainerPersonalSlot(inventorySlot, inventoryPickup);